Real Positioning in Virtual Environments Using Game Engines.
Rosario De ChiaraValentina Di SantoUgo ErraVittorio ScaranoPublished in: Eurographics Italian Chapter Conference (2007)
Keyphrases
- virtual environment
- virtual world
- serious games
- virtual space
- role play
- virtual reality
- virtual characters
- real environment
- computer graphics
- physical environment
- multi user
- real world
- game theory
- synthetic characters
- virtual objects
- collision detection
- learning processes
- game based learning
- mixed reality
- educational games
- computer games
- three dimensional
- natural interaction
- image processing