Reliable transmission over covert channels in first person shooter multiplayer games.
Sebastian ZanderGrenville J. ArmitagePhilip BranchPublished in: LCN (2009)
Keyphrases
- computer games
- video games
- game play
- educational games
- online game
- serious games
- game design
- rayleigh fading
- game development
- role playing game
- mimo systems
- bit errors
- imperfect information
- fading channels
- information flow
- multi channel
- error correction
- network analysis
- multi player
- communication channels
- digital games
- game theoretic
- game playing
- learning environment
- learning experience