A systematic review on the efficacy of virtual reality and gamification interventions for managing anxiety and depression.
Nuru JingiliSolomon Sunday OyelereMarkus B. T. NyströmLina AnyshchenkoPublished in: Frontiers Digit. Health (2023)
Keyphrases
- virtual reality
- systematic review
- empirical studies
- virtual environment
- three dimensional
- serious games
- virtual world
- computer graphics
- computer animation
- augmented reality
- user experience
- virtual humans
- virtual museum
- visual data mining
- interactive virtual
- photorealistic
- digital museum
- virtual reality technology
- multi sensory
- metadata