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Perceiving Attributes of Game AI Using Fuzzy Logic.
Saadman Shahid Chowdhury
Ruhul Mashbu
Ariq Ahnaf Shaan
Kazi Al Ashfaq
Fazal Mahmud Niloy
Rashedur M. Rahman
Published in:
ACIIDS (Extended Posters) (2018)
Keyphrases
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game ai
computer controlled
computer games
attribute values
learning algorithm
data mining
machine learning
multimedia
end users
learning outcomes