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Perceiving Attributes of Game AI Using Fuzzy Logic.

Saadman Shahid ChowdhuryRuhul MashbuAriq Ahnaf ShaanKazi Al AshfaqFazal Mahmud NiloyRashedur M. Rahman
Published in: ACIIDS (Extended Posters) (2018)
Keyphrases
  • game ai
  • computer controlled
  • computer games
  • attribute values
  • learning algorithm
  • data mining
  • machine learning
  • multimedia
  • end users
  • learning outcomes