i4Toys: Video technology in toys for improved access to play, entertainment, and education.
Fiona Edwards MurphyMichelle DonovanJames CunninghamTristan JezequelEnrique GarcíaAlex JaegerJohn C. McCarthyEmanuel M. PopoviciPublished in: ISTAS (2015)
Keyphrases
- multimedia
- st century
- video sequences
- quest atlantis
- american football
- knowledge society
- e learning
- physical education
- video games
- rapid development
- technology integration
- video data
- case study
- content based access
- educational materials
- access control
- teacher education
- urban planning
- information society
- video content
- video streams
- internet technology
- educational technology
- multimedia data
- video frames
- distance learning
- mobile learning
- higher education
- mobile technologies
- innovative ways
- interactive narrative
- technical infrastructure