Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices.
Jose Luis PontonHaoran YunCarlos AndújarNuria PelechanoPublished in: Comput. Graph. Forum (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- motion capture
- motion patterns
- prediction accuracy
- image sequences
- space time
- feature points
- dominant orientation
- human motion
- position and orientation
- motion analysis
- motion estimation
- motion prediction
- virtual space
- motion capture data
- mobile devices
- prediction error
- prediction model
- normalized correlation
- motion model
- image matching
- motion field
- optical flow
- camera motion
- computer graphics
- matching algorithm
- orientation histogram
- projective geometry
- pattern matching
- spatio temporal
- virtual characters
- keypoints
- matching process
- humanoid robot
- virtual humans
- motion tracking
- human body
- point features
- motion planning
- electronic commerce