Audio games as educational tools: Design principles and examples.
Emmanouel RovithisAndreas FlorosAndreas MniestrisNikolas GrigoriouPublished in: GEM (2014)
Keyphrases
- design principles
- educational tools
- serious games
- educational games
- instructional design
- design process
- design decisions
- user interface
- multimedia
- software engineering
- design patterns
- database design
- e learning
- video games
- virtual environment
- cooperative
- interface design
- data sets
- social interaction
- learning activities
- mobile devices
- multi agent
- database systems
- game playing
- computer programs