Login / Signup

Gears of War 4: custom high-end graphics features and performance techniques.

Jim Malmros
Published in: SIGGRAPH Talks (2017)
Keyphrases
  • high end
  • feature extraction
  • feature space
  • real time
  • databases
  • real world
  • feature vectors
  • feature set
  • computer systems
  • low end
  • frame rate