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If you build it they might stay: retention mechanisms in World of Warcraft.

Thomas DebeauvaisBonnie A. NardiDiane J. SchianoNicolas DucheneautNicholas Yee
Published in: FDG (2011)
Keyphrases
  • long term
  • information systems
  • decision trees
  • real world
  • information retrieval
  • knowledge base
  • access control
  • building blocks
  • cognitive load