Broadening the Audience for Computational Thinking: Graduate Student Consortium.
John F. PaneMary Beth RossonPublished in: VL/HCC (2007)
Keyphrases
- graduate students
- computational thinking
- game design
- researchers and practitioners
- learning materials
- computer science
- undergraduate students
- learning tools
- educational technology
- video games
- design patterns
- learning objectives
- cognitive development
- grade level
- young researchers
- recent advances
- software engineering
- information technology
- expert systems
- artificial intelligence