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Using Expert Evaluation to Assess the Usability of an Educational Mobile Game for Cognitive Skills Training.

Jorge Luis Pérez-MedinaPatricia Acosta-VargasCarlos SampedroAndrés ParedesMayra CarriónMarco SantórumLigia-Pilar Samaniego-SantillánVerónica-Gabriela Maldonado-GarcésCarlos Corrales GaiteroNelly-Yolanda Ortiz-Carranco
Published in: AHFE (7) (2020)
Keyphrases
  • mobile games
  • cognitive skills
  • mobile devices
  • mobile phone
  • learning games
  • e learning
  • mobile learning
  • learning analytics
  • handheld devices
  • machine learning
  • higher level
  • computer games