Using Co-Design with Streamers and Viewers to Identify Values and Resolve Tensions in the Design of Interpersonal Wearable Telepresence Systems.
Kevin P. PfeilKarla Badillo-UrquiolaJacob BelgaJose-Valentin T. Sera-JosefJoseph J. LaViola Jr.Pamela J. WisniewskiPublished in: Proc. ACM Hum. Comput. Interact. (2024)
Keyphrases
- building blocks
- design issues
- virtual reality
- design criteria
- knowledge based systems
- design space
- support systems
- case study
- neural network
- design principles
- computer aided
- information systems
- design processes
- gesture recognition
- embedded systems
- distributed systems
- complex systems
- learning systems
- multi agent systems
- hidden markov models
- computer systems
- intelligent systems