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Quantitative Approach in Measuring Knowledge Convergence in Serious Games.

Ariadna PadrósMargarida Romero
Published in: GALA (2013)
Keyphrases
  • serious games
  • social skills
  • domain knowledge
  • knowledge management
  • virtual environment
  • knowledge base
  • convergence rate
  • educational games
  • video games
  • game play
  • virtual characters
  • game engine
  • educational tools