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Computer Games: A Double-Edged Sword?

De-Lin SunNing MaMin BaoXiangchuan ChenDa-Ren Zhang
Published in: Cyberpsychology Behav. Soc. Netw. (2008)
Keyphrases
  • computer games
  • game play
  • game design
  • video games
  • educational games
  • digital storytelling
  • educational software
  • game engine
  • commercial games
  • higher education
  • interactive storytelling
  • synthetic characters