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Automatic generation of world in miniatures for realistic architectural immersive virtual environments.

Andrea BönschSebastian FreitagTorsten W. Kuhlen
Published in: VR (2016)
Keyphrases
  • immersive virtual environments
  • real life
  • synthetic characters
  • automatically generate
  • software architecture
  • active learning
  • physical world
  • architectural design
  • world model