Predicting Tolerance to Velocity Mismatch Between Virtual and Physical Head Rotation in Cloud Virtual Reality Systems.
Jiaqi ZhangMinxia YangLu YuPublished in: VR Workshops (2020)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- virtual world
- virtual reality technology
- augmented reality
- three dimensional
- computer graphics
- virtual museum
- multi sensory
- virtual humans
- interactive virtual
- computer animation
- virtual laboratory
- multimedia
- photorealistic
- tangible user interface
- virtual reality environments
- computer interface
- machine learning
- virtual training
- cloud computing
- haptic interaction
- physical world
- image processing
- computer vision
- real time
- computer generated forces