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C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering.
Enrico Gobbetti
Fabio Marton
Paolo Cignoni
Marco Di Benedetto
Fabio Ganovelli
Published in:
Comput. Graph. Forum (2006)
Keyphrases
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multiresolution
three dimensional
data structure
real time
terrain modeling
high quality
dynamic environments
dynamically adjust
mesh refinement
medical images
d scene
high fidelity
digital elevation models
real time rendering