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Designing bots in games with a purpose.

Giorgia BaroffioLuca GalliPiero Fraternali
Published in: CIG (2015)
Keyphrases
  • video games
  • game playing
  • game theoretic
  • social networks
  • information systems
  • cooperative
  • computer games
  • neural network
  • data mining
  • image sequences
  • worst case
  • nash equilibrium
  • nash equilibria
  • learning games