Towards real-time GOMS: a model of expert behaviour in a highly interactive task.
Bonnie E. JohnAlonso H. VeraAllen NewellPublished in: Behav. Inf. Technol. (1994)
Keyphrases
- real time
- highly interactive
- high level
- database
- user interface
- probability distribution
- management system
- mathematical model
- statistical model
- experimental data
- artificial intelligence
- objective function
- prior knowledge
- probabilistic model
- d objects
- low cost
- theoretical framework
- conceptual model
- neural network model