Mobile Game-Based Methodology for Science Learning.
Jaime SánchezAlvaro SalinasMauricio SáenzPublished in: HCI (4) (2007)
Keyphrases
- science learning
- digital educational games
- science education
- mobile learning
- student learning
- pilot study
- learning tools
- science students
- learning environment
- m learning
- context aware
- high school students
- technology enhanced
- mobile phone
- middle school
- collaborative inquiry
- concept mapping
- science instruction
- mobile devices
- semi automatic
- learning systems
- mobile applications