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An Approach to Gamifying Acquisitions for Assessing Impact on Military Strategy of Nation States.
Alicia Ruvinsky
Megan E. Gonzalez
James Richards
Cody Salter
Joshua Church
C. P. T. Deems McKee
Maria Seale
Published in:
CogSIMA (2021)
Keyphrases
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database
neural network
real world
e learning
objective function
dynamic programming
finite state machines
selection strategy
factors that influence
situational awareness