Tracing gaze-following behavior in virtual reality using wiener-granger causality.
Marius RuboMatthias GamerPublished in: ETRA (2018)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- granger causality
- augmented reality
- virtual world
- three dimensional
- eye tracking
- eye movements
- interactive virtual
- virtual humans
- virtual reality technology
- multivariate time series
- virtual space
- impulse response
- virtual museum
- visual attention
- high dimensional
- machine learning
- data analysis