Generating Functions For Kernels of Digraphs (Enumeration & Asymptotics for Nim Games)
Cyril BanderierJean-Marie Le BarsVlady RavelomananaPublished in: CoRR (2004)
Keyphrases
- dynamic programming
- sufficient conditions
- kernel function
- video games
- multiple kernel learning
- linear combination
- basis functions
- kernel methods
- computer games
- game playing
- learning agents
- learning algorithm
- hilbert space
- heavy traffic
- kernel learning
- equivalence classes
- game theory
- markov chain
- special case
- feature space