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Rendering Discrete Random Media Using Precomputed Scattering Solutions.

Jonathan T. MoonBruce WalterStephen R. Marschner
Published in: Rendering Techniques (2007)
Keyphrases
  • multimedia
  • multiscale
  • discrete geometry
  • high fidelity
  • digital media
  • image synthesis
  • image based rendering
  • database
  • real time
  • virtual environment
  • d scene
  • multimedia content
  • finite number
  • continuous domains