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Interactive physically-based shape editing.
Johannes Mezger
Bernhard Thomaszewski
Simon Pabst
Wolfgang Straßer
Published in:
Symposium on Solid and Physical Modeling (2008)
Keyphrases
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shape model
shape analysis
genetic algorithm
user friendly
user interaction
arbitrarily shaped
d mesh
shape descriptors
image processing
real time
computer graphics
virtual reality
markov random field
object recognition
website
neural network
data sets