Using augmented reality to learn the enumeration strategies of cubes.
Chih-Hung YuYi-Ting LiaoCheng-Chih WuPublished in: TALE (2016)
Keyphrases
- augmented reality
- markerless
- virtual objects
- mixed reality
- virtual reality
- human computer interaction
- multi user
- real scenes
- promising experimental results demonstrate
- head mounted display
- learning games
- mobile augmented reality
- real objects
- molecular structures
- real environment
- artificial intelligence
- computer generated images