A scenario and dialogue editor for a cultural competence serious game.
Zain KhanBill KapralosPublished in: GEM (2014)
Keyphrases
- serious games
- virtual environment
- video games
- game engine
- educational games
- game play
- design principles
- game development
- dialogue management
- computer games
- game design
- cross cultural
- learning processes
- conversational agent
- dialogue system
- real world
- game based learning
- learning scenarios
- mixed initiative
- human machine
- cultural differences
- digital games
- knowledge level
- data model
- social networks