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Using participants' real data in usability testing: lessons learned.
Todd Zazelenchuk
Kari Sortland
Alex Genov
Sara Sazegari
Mark Keavney
Published in:
CHI Extended Abstracts (2008)
Keyphrases
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lessons learned
usability testing
strengths and weaknesses
usability evaluation
participatory design
eye tracking
case study
serious games
usability problems
heuristic evaluation
real world
information retrieval
educational games