Augmented Reality and Affective Computing on the Edge Makes Social Robots Better Companions for Older Adults.
Taif AnjumSteven LawrenceAmir ShabaniPublished in: ROBOVIS (2021)
Keyphrases
- augmented reality
- affective computing
- older adults
- human computer interaction
- virtual reality
- social networks
- learning technologies
- user interface
- social media
- human robot interaction
- computer literacy
- hand gestures
- ambient assisted living
- smart home
- machine learning
- computer vision
- pedagogical agents
- social networking
- computational intelligence
- software engineering
- object oriented