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Rethinking graphics and gaming courses because of fast ray tracing.

Peter ShirleyKelvin SungErik BrunvandAlan L. DavisSteven G. ParkerSolomon Boulos
Published in: SIGGRAPH Educators Program (2007)
Keyphrases
  • ray tracing
  • image synthesis
  • computer graphics
  • photorealistic
  • virtual environment
  • computationally intensive
  • multimedia
  • virtual reality
  • computer vision
  • image processing
  • real time
  • human faces
  • image space