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A Viewer-Centric Editor for 3D Movies.
Sanjeev J. Koppal
C. Lawrence Zitnick
Michael F. Cohen
Sing Bing Kang
Bryan Ressler
Alex Colburn
Published in:
IEEE Computer Graphics and Applications (2011)
Keyphrases
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user centric
neural network
real world
similarity measure
special effects
real time
artificial intelligence
computer vision
multimedia
case study
three dimensional
bayesian networks
data streams
artificial neural networks