Game reviews as tools in the construction of game historical awareness in Finland, 1984-2010: Case MikroBitti Magazine.
Jaakko SuominenPublished in: DiGRA Conference (2011)
Keyphrases
- computer games
- video games
- game theoretic
- game theory
- nash equilibria
- nash equilibrium
- serious games
- game design
- game playing
- game play
- pursuit evasion
- neural network
- mobile games
- game development
- optimal strategy
- historical data
- virtual world
- knowledge base
- learning experience
- online game
- decision support
- software development
- imperfect information
- e learning