ZWERM: a modular component network approach for an urban participation game.
Thomas LaureyssensTanguy CoenenLaurence ClaeysPeter MechantJohan CrielAndrew Vande MoerePublished in: CHI (2014)
Keyphrases
- transport network
- transportation networks
- video games
- computer networks
- game playing
- communication networks
- network model
- computer games
- network traffic
- complex networks
- artificial intelligence
- software components
- virtual world
- multi agent
- cooperative game
- network architecture
- multi agent systems
- network management
- imperfect information
- decision making