Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games.
John BichardLiselott BrunnbergMarco CombettoAnton GustafssonOskar JuhlinPublished in: ICEC (2006)
Keyphrases
- video games
- serious games
- computer games
- game theory
- game play
- educational games
- computing environments
- learning experience
- digital storytelling
- game design
- virtual environment
- context aware
- nash equilibria
- game players
- location based services
- mobile devices
- card game
- location information
- game playing
- coalitional games
- interactive storytelling
- social networks
- game tree search
- pervasive computing
- online game
- imperfect information
- game based learning
- game theoretic
- learning games
- perfect information
- ambient intelligence
- general game playing
- wireless sensor networks
- cooperative game
- two player games
- cooperative
- artificial intelligence
- games played