GPU-Based Realtime Hand Gesture Interaction and Rendering for Volume Datasets Using Leap Motion.
Junchen ShenYanlin LuoXingce WangZhongke WuMingquan ZhouPublished in: CW (2014)
Keyphrases
- hand gestures
- human computer interaction
- graphics hardware
- volume rendering
- ray casting
- real time
- gesture recognition
- hand gesture recognition
- volume data
- motion capture
- image based rendering
- hand motion
- sign language
- gpu implementation
- video camera
- recognition algorithm
- texture mapping
- user interface
- human hand
- hand postures
- hand tracking
- human activities
- computer graphics
- space time
- robotic arm
- graphics processing units
- inverse kinematics
- depth information
- motion analysis
- image sequences