Metagame Autobalancing for Competitive Multiplayer Games.
Daniel HernándezCharles Takashi Toyin GbadamosiJames GoodmanJames Alfred WalkerPublished in: CoRR (2020)
Keyphrases
- computer games
- online game
- educational games
- game play
- serious games
- imperfect information
- game development
- video games
- game design
- mobile games
- role playing game
- game playing
- multi player
- nash equilibrium
- game based learning
- reinforcement learning
- learning tools
- data sets
- nash equilibria
- learning scenarios
- game tree search
- perfect information
- monte carlo
- search algorithm
- monte carlo tree search