Combining Facial and Postural Expressions of Emotions in a Virtual Character.
Céline ClavelJustine PlessierJean-Claude MartinLaurent AchBenoît MorelPublished in: IVA (2009)
Keyphrases
- virtual characters
- facial expressions
- human emotion
- emotional state
- embodied conversational agents
- emotion recognition
- virtual environment
- facial muscles
- face recognition
- social interaction
- facial images
- serious games
- facial features
- facial actions
- face images
- decision making
- cognitive architecture
- affective states
- virtual world
- facial action units
- video sequences