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Developing virtual environments for industrial training.
Fuhua Lin
Lan Ye
Vincent G. Duffy
Chuan-Jun Su
Published in:
Inf. Sci. (2002)
Keyphrases
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virtual environment
virtual training
serious games
virtual reality
virtual world
multi user
physical environment
computer graphics
virtual humans
virtual characters
information systems
role play
real environment
collision detection
training set
real world
learning processes
physical space
synthetic characters