Motivations for game play and the social capital and civic potential of video games.
Francis DalisayMatthew J. KushinMasahiro YamamotoYung-I LiuPaul SkalskiPublished in: New Media Soc. (2015)
Keyphrases
- video games
- game play
- social capital
- learning experience
- game design
- computer games
- educational games
- game playing
- e government
- serious games
- game engine
- knowledge sharing
- game based learning
- public sector
- information flow
- game development
- digital government
- digital games
- learning tools
- inter organizational
- metadata
- game players
- human capital
- game mechanics
- learning processes
- learning games
- quest atlantis