EBAGG: Error-Based Assistance for Gesture Guidance in Virtual Environments.
Florian JeanneYann SoullardAli OkerIndira ThouveninPublished in: ICALT (2017)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- collision detection
- virtual objects
- role play
- serious games
- gesture recognition
- image processing
- learning processes
- hidden markov models
- physical environment
- computer vision
- virtual training
- hand gestures
- social interaction
- dynamic environments
- virtual humans
- online learning
- virtual space
- physical space