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Does the Perceived Identity of Non-player Characters Change How We Interact with Them?

Christopher James HeadleandJames JacksonLee PridayWilliam John TeahanLlyr ap Cenydd
Published in: CW (2015)
Keyphrases
  • video games
  • databases
  • computer vision
  • real time
  • learning algorithm
  • website
  • search algorithm
  • user satisfaction
  • identity management