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Tangible activities for children with developmental disorders.
Clara Bonillo
Eva Cerezo
Sandra Baldassarri
Javier Marco
Published in:
Interacción (2016)
Keyphrases
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tangible user interface
activity recognition
educational software
real world
augmented reality
data sets
human activities
school children
neural network
machine learning
genetic algorithm
artificial intelligence
information technology
social media
computer games
young children
young students
multi user environment