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Entry-Level Game Difficulty Estimation Based on Visuoperceptual Profiles of Children with Cerebral Visual Impairment.

Katarína KostkováNofar Ben ItzhakLieselot StijnenEls OrtibusBart Jansen
Published in: JCSG (2023)
Keyphrases
  • entry level
  • computer games
  • educational games
  • card game
  • game play
  • pilot study
  • case study
  • virtual world
  • video games
  • game playing
  • mobile devices
  • active learning
  • game based learning