Drawings as Input for Handheld Game Computers.
Mannes PoelJob ZwiersAnton NijholtRudy JongEdward KroomanPublished in: INTETAIN (2005)
Keyphrases
- game theory
- input data
- computer games
- lightweight
- video games
- computer systems
- hand drawn
- game playing
- virtual world
- line drawings
- game design
- game theoretic
- cooperative game
- role playing
- real time strategy games
- information systems
- handheld computers
- learning games
- educational games
- human computer interaction
- mobile devices
- e learning