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Metaverse and Virtual Environment to Improve Attention Deficit Hyperactivity Disorder (ADHD) Students' Learning.
Azza Mohamed
Mai Zohiar
Ibrahim Ismail
Published in:
ITS (2023)
Keyphrases
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virtual environment
attention deficit hyperactivity disorder
students learning
virtual reality
virtual world
physical environment
learning platform
learning processes
serious games
science education
interaction model
social networks
learning outcomes
student learning
hong kong
physical space