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Reinforcement learning with adaptive Kanerva coding for Xpilot game AI.
Martin Allen
Phil Fritzsche
Published in:
IEEE Congress on Evolutionary Computation (2011)
Keyphrases
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function approximation
game ai
reinforcement learning
computer controlled
radial basis function
computer games
game play
receptive fields
learning tasks
machine learning
artificial intelligence
neural network
learning outcomes
image representation
expert systems
multi agent
learning algorithm