A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens.
Meng QiChenglei YangChanghe TuXiangxu MengYuqing SunPublished in: ISVC (1) (2007)
Keyphrases
- learning algorithm
- times faster
- objective function
- probabilistic model
- high accuracy
- parallel implementation
- monte carlo
- computationally efficient
- worst case
- optimal solution
- experimental evaluation
- dynamic programming
- detection algorithm
- significant improvement
- matching algorithm
- improved algorithm
- expectation maximization
- cost function
- k means
- recognition algorithm
- processing speed