A New Coupling Scheme for Haptic Rendering of Rigid Bodies Interactions Based on a Haptic Sub-world Using a Contact Graph.
Loeïz GlonduMaud MarchalGeorges DumontPublished in: EuroHaptics (1) (2010)
Keyphrases
- high fidelity
- haptic device
- force feedback
- virtual environment
- haptic interaction
- haptic feedback
- contact force
- real time
- computer graphics
- random walk
- virtual reality
- realistic rendering
- connected components
- three dimensional
- graph based algorithm
- graph theoretic
- graph representation
- spanning tree
- graph structure
- volume rendering
- interaction model
- partitioning algorithm
- graph model
- finite element
- d scene
- surgical simulation