Two player EEG-based neurofeedback ball game for attention enhancement.
Sun ShenjieKavitha P. ThomasKavallur Gopi SmithaA. Prasad VinodPublished in: SMC (2014)
Keyphrases
- brain computer interface
- nash equilibrium
- perfect information
- game theoretic
- nash equilibria
- game theory
- game playing
- repeated games
- imperfect information
- multi player
- table tennis
- computer games
- stochastic games
- optimal strategy
- incomplete information
- video games
- virtual world
- motor imagery
- autistic children
- game play
- signal processing
- image processing
- online game
- worst case
- event related
- evoked potentials
- eeg signals
- reinforcement learning algorithms
- focus of attention
- serious games
- decision problems
- search algorithm