Game Design and Neuroscience Cooperation in the Challenge-Based Immersion in Mobile Devices as Tablets and Smartphones.
Rachel ZuanonPublished in: HCI (19) (2016)
Keyphrases
- mobile devices
- game design
- smart phones
- video games
- computer games
- mobile phone
- educational games
- mobile learning
- desktop computers
- game based learning
- learning games
- context aware
- design process
- virtual reality
- virtual environment
- serious games
- game play
- programming concepts
- mobile applications
- embedded devices
- tablet computers
- experiential learning
- virtual world
- learning activities
- game engine
- board game
- computational thinking
- playing games
- learning theories
- m learning
- augmented reality
- handheld devices
- case study
- artificial intelligence
- machine learning